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  • Projects
  • About
    • German
    • Ukrainian
  • Retrospect
    • German
    • Ukrainian
  • Imprint
  • Instagram
  • Facebook
  • Twitter

GRANDPIXELS.

Community, cognitive challenges, fun. Young people report gaining lots of positive things from gaming. Still, old people hardly get electrified from this concept. Is there a tendency in the world of video gaming to neglect the older audience? And if so, why?

Multimedia feature

by Davit Msakhuradze, Roman Tyshchenko , Peter Schöggl

Mentor: Andryi Pryymachenko

Link to story

  • Post date
    July 19, 2018
  • Tagged with 4. ISMJ 2019
Previous post: The Space We Share Next post: MURALIZATION

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